Escape from Tarkov | Community Event - Alle Infos gibts hier: viewtopic.php?f=9&t=2613

Update! Patch News 0.12

Neuigkeiten, Patchnotes etc.
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GigA
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Registriert: So 4. Feb 2018, 19:27
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Di 19. Nov 2019, 18:22

Servus Leute,
es gibt wieder ein paar Optimierungen, ein paar interessante Punkte wurden gefixt... aber lest selbst ;)




:arrow: Escapers! We are pleased to present you with the preliminary list of changes and fixes coming in the next patch. Please remember that this list is not final and subject to change.

Optimization:

Various minor optimizations
Fixes:

A bug in which the game crashed when putting dollars and euros to a flea market
The counting bug, in post-match statistics, for fatal hit in part of the body (affects quests with the requirement to kill in a certain body part)
Error buying barter items at a flea market
A bug in which, after using the shooting range, the ability of interacting with the first-person hideout disappeared
A bug that visually displays the availability to improve the hideout, while there was a lack of resources for improvement
A bug in which it was impossible to use graphics cards that were inserted and pulled out of the bitcoin farm
Bunker door activation bug at military base
A bug in which interaction with the item was blocked after it is repaired
A bug in which, when a gamepad is attached, the keyboard bindings were reassigned incorrectly
A bug in which a weapon could bounce back to the corpse from which it was taken
A bug in which the number of items was not updated when they were purchased at a flea market
A bug in which the Fence's range of goods was not updated after pressing the “refresh” button
A bug in which the pain effect was not saved if the character broke his legs from falling
You will no longer get empty ammo boxes as quest rewards
A bug in which the loading time of the game was increased when setting low FPS limit in the settings
Fixed a bug that allowed the player to walk around the hideout with weapon in hands
A bug in which the sight was not installed correctly in weapon presets
A visual bug in which the display of bitcoins production time was incorrect if you remove one graphics card from the farm
Bug with displaying the hideout scene in the main menu, after error 228
Bug with time display in the generator
Fixed a bug where, after error 228 Move Error, electricity remained in the hideout, with zero fuel
Fixed a bug where the PMC character without weapons began to twist hands from a third person view
Fixed display of health regeneration and parameters in the stash
Visual bug displaying the name of objects on the flea market, when part of the name was hidden regardless of the scrollbar position
Fixed reset display of flea market filters when entering the game
Visual adjustments of objects in the thermal imager
A bug in which the nickname of the scav could be painted in the same color as the nickname of the PMC character
A bug in which filters were not reset on first launch
Fixed display of active weapons in the shooting range
A bug where bots could ignore players
Now you can’t remove the base of the weapon on the presets screen
Fixed visual bug with not displaying of active quests after reconnect
Shoreline - fixed cottage door
Customs - fixed construction site culling
Customs - fixed culling of car and stairs of a 2-story dormitory when looking through the windows
Customs - fixed the cars and red container culling next to a new gas station
Fixed the incorrect display of the visor position on helmet icon
Fixed a bug in the order in which the chat delete confirmation window is displayed
Fixed experience gain for the use of medicines in the stash, now you do not need to restart the game
Fixed spamming error "Screen position out of view frustum"
Fixed a bug when examining new items from the Fence's menu “EFT.UI.DragAndDrop.TradingItemView.OnPointerClick”
Fixed spamming error after reconnect “Look rotation viewing vector is zero”
Various technical fixes for the game settings system
Fixed various errors during the raid and in the main menu
Fixed various server bugs and errors
Fixed various localization bugs
Various minor bugfixes
Changed:

Added option to adjust the sound volume in the hideout
Presets now get overwritten if there is a preset with the same name
Now after working with weapon presets, the preset filter gets reset at the flea market
Display of windows with information about hideout modules has changed
Adjusted fire damage on locations
Weapon presets: When searching for presets, the filter "Show only from traders" is automatically enabled
Removed confirmation when leaving the hideout
Now you do not have to save preset before searching for parts at the flea market


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