[SAMMELTHREAD] Wartungsarbeiten u. Updates

Patchnote, Hotfixes und Wartungsarbeiten
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[23.12.2021]

Group matching issues have been resolved. We are aware that some players have inventory-related issues.
We are currently working on a solution.
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[23.12.2021]

The issues have been resolved. Thank you for your patience.
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[24.12.2021]

Tomorrow, December 25, at 11:00 MSK [09:00 Uhr unserer Zeit] we are planning to install patch 0. 12.12.10.
The installation will take approximately 4 hours, but may be extended if required.
The game will not be accessible during this period.
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[25.12.2021]

We have started the installation of patch 0 .12.12.10. The installation will take approximately 4 hours, but may be extended if required.
The game will not be accessible during this period.


Fixed:

● Corrected the animation of transition to a jammed state for MP133, KS-23, M870 and M590;
● The barrel of the USP pistol now heats up correctly;
● Fixed a bug which didn't allow Scav bots use first aid kits picked up during a raid;
● Fixed a bug that displayed a Scav instead of a PMC on the stats screen after the end of an offline raid.

Added:
● New Year's events;
● New gear and barter items;
● A peaceful Santa Claus bot who gives out presents may spawn on every location, except for the Laboratory. He will not interfere with firefights, but will attack in response if you injure him. For killing Santa Claus with either PMC or Scav, the player will get a significant reputation penalty with Fence.
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[27.12.2021]

We have started the installation of an update that contains several adjustments to the game mechanics of the New Year events.
The game will not stop, however on servers undergoing updates raid time may be reduced to 10 minutes.

List of changes:

● Santa will no longer attack players, who attack other Scavs;
● PMCs will no longer gain Fence reputation for killing players who killed bosses;
● PMCs will no longer lose Fence reputation for killing Player Scavs;
● Player Scavs will no longer gain Fence reputation for killing PMCs who attacked Raiders.



Update:
We have installed a technical client update. The game will not stop. Please download the update via the launcher.
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[30.12.2021]

We have installed a technical client update. Please download the update via the launcher.


At this moment players may experience issues with accessing the game due to increased load.
We are working on resolving these issues. We apologize for the inconvenience caused.
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[30.12.2021]

A technical update to improve the stability of the game has begun. The game will not stop.
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[01.01.2022]

Dear players!

We have recently introduced a queuing mechanism in the launcher in order to prevent the backend servers
from overloading and avoid game-related issues resulting from that overload.
This is a temporary solution. We are working to reduce queues as soon as possible and our goal is to eliminate them completely.

Thank you for your understanding!
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[02.01.2022]

Dear players,
Our servers are currently overloaded, but this is not related to the Twitch Drops event we're running.
On the release of Patch 0.12.12 we had more CCU and the backend was more overloaded than now.

Some issues show themselves only under heavy load (like the one we're currently experiencing)
and "buying more servers" won't fix these issues.
Such heavy load occurs during prime time only and it's been far heavier than one or two years ago, as the game became more complex.

We are working on identifying the nature of these issues and on how to lower the chanсe of them happening in the future.
Our methods include replacing hardware, eliminating unstable nodes and adding changes to the software,
for example a temporary queue system and different kinds of backend optimizations.

The queuing mechanism in the launcher has been introduced in order to prevent the backend servers from overloading
and avoid game-related issues resulting from that overload.
This is a temporary solution. We are working to reduce queues as soon as possible and our goal is to eliminate them completely.

Our team will continue to work during the holidays until we resolve these issues.

We apologize for the inconvenience caused and thank you for your patience and support.
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[08.01.2022]

Tomorrow, January 9 at 13:00 MSK [11:00 Uhr unserer Zeit], we plan to install an update that concludes the New Year's in-game events.
The installation will take approximately 2 hours, but may be extended if necessary. The game will be unavailable during this time.
Players will need to download the update via the launcher afterwards.


Also Leute, haut eure Christbaumkugeln heute raus ;)
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[09.01.2022]

We have started the installation of the update that concludes the New Year's in-game events.
The installation will take approximately 2 hours, but may be extended if required.
The game will not be accessible during this period. Thank you for your understanding.
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[12.01.2021]

Tomorrow, January 13, at 10:00 MSK [08:00 Uhr unserer Zeit] we are planning to perform a modernization of the Escape from Tarkov backend server infrastructure.
The process will take approximately 2 hours, but may be extended if necessary. The game will be unavailable during this time.

Bedeutet: Wahrscheinlich weniger Errors und kürzere Wartezeiten :)
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[13.01.2022]

We have started the modernization process of the Escape from Tarkov backend server infrastructure.
The process will take approximately 2 hours, but may be extended if required.
The game will not be accessible during this period. All players will need to download an update via the launcher afterwards.



Update:

The the modernization process of the Escape from Tarkov backend server infrastructure is complete. No download will be required.
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[15.01.2022]

At this moment players may experience issues with accessing the game. We are working on resolving these issues.
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[18.01.2022]

Tomorrow, January 19 at 10:00 MSK [08:00 Uhr unserer Zeit], we are planning to perform the next stage of backend server maintenance.
This process will take approximately 24 hours, but may be extended if required.
The game will not stop, however players might experience various issues until maintenance is over.
This maintenance is very important for further stabilization of the backend under high load without queues. We apologize for the inconvenience caused.
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