[SAMMELTHREAD] verschiedene Änderungen

Patchnote, Hotfixes und Wartungsarbeiten
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[31.10.21]

Most operational tasks now grant additional reputation with the appropriate trader!
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[03.11.2021]

Please restart the game for these changes to take effect!

New operational tasks with a weekly deadline have been added to the game.
There will only be one weekly operational task available for each character.
The first weekly operational task becomes available once your character reaches level 15.
At the same time, a task execution countdown starts.
We would like to remind you that if you don't complete an operational task within the allotted time, it will be marked as failed.
After a while, it will be replaced with a new operational task from a random trader.

The reward for completing weekly operational tasks is significantly higher than for completing daily operational tasks.
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Lord Skeggson IV
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[17.11.2021]

Bild

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Bedeutung dahinter: GP Coins sind nichts mehr wert, kommen nicht mehr so oft vor etc etc
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[09.02.2022]

Fixed a bug that caused solar panels in the hideout stop saving fuel in the generator after closing the game client.
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[26.01.2022]

We have made several balancing changes to Escape from Tarkov:

● Reduced the recoil angle for all weapons;
● Reduced the stamina penalty when hit by any type of ammo;
● Increased the weight limit while overweight;
● Reduced stamina consumption in various cases, decreased energy and water consumption in raid;
● Greatly reduced penalties from armored rigs and body armor.
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[21.03.2023]

Fence reputation bonuses have been improved if you have higher reputation:

- At max LL, Fence now restocks items more frequently and prioritizes higher quality items;
- Scav-PMC extracts now give more reputation;
- Vehicle extract discounts are increased;
- Fence now pays more for items sold to him;
- Scav characters will now have higher chance of getting better equipment;
- Scav character cooldown is reduced;
- Scav box timer is reduced;
- Amount of available Scav extracts is increased.

#EscapefromTarkov
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[22.03.2023]

Coming Soon List:

EscapefromTarkov An estimated plan of the changes, fixes, and improvements that will be included in the upcoming technical updates:

● Improvements to Oculus Audio on Reserve, Interchange, and Shoreline;
● New version of DLSS;

● Visual corrections to remove fog inside rooms, basements, bunkers on Reserve and Interchange;
● Notification system for banned cheaters based on player's reports;
● Geometry and lighting fixes for Streets of Tarkov;
● Networking fixes aimed at improving connection stability and reducing the number of disconnects while loading into a raid;
● Improvements to UI for putting offers on the Flea Market based on the previous balancing changes;
● Bug fixes in the group system and AI;
● Transition to Unity 2021
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[28.03.2023]

New balancing changes to #EscapefromTarkov:

● Changed the ammo crafting recipes:
- 5.7x28 SS190;
- .45 ACP AP;
- 9x21 BT;
- 9x39 SPP;
- 12.7x55 PS12B;
- 4.6x30 AP SX;

● Changed the TerraGroup Labs keycard (Violet) crafting recipe;
● Increased the limit of TerraGroup Labs access keycards sold by Therapist to 2 per restock.
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[11.04.2023]

New balancing changes to Escape from Tarkov:

● Adjusted base prices for some items;
● Adjusted weights of backpacks to match their real-life weights;
● Adjusted rarity and spawn chance for some weapons.

#EscapefromTarkov
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[16.04.2023]

New balancing changes to Escape from Tarkov:
● Reduced vertical recoil for all weapons by 15%.
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[20.04.2023]

Ein paar Änderungen der Crafts und Munitionskäufen
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jetzt kann ich kein blaues Gunpowder mehr craften weil ich noch kein zugriff auf HP Muni hab. Geil
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[21.04.2023]

Attachment Preisanpassungen!

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